Wizardry V: Heart of the Maelstrom
DOS - 1988
Also available on: Apple II - Commodore 64 - FM Towns - PC-88 - PC-98 - TurboGrafx CD
Description of Wizardry V: Heart of the Maelstrom
In 1988, Sir-tech Software, Inc. publishes Wizardry V: Heart of the Maelstrom on DOS. Also published on Apple II, Commodore 64, FM Towns, PC-88, PC-98 and TurboGrafx CD, this role-playing (rpg) game is abandonware and is set in a fantasy, turn-based and regional differences themes.
Useful fan site with additional extras: http://www.wizardryarchives.com/ (thanks James).
External links
Captures and Snapshots
Comments and reviews
CharaxS 2023-10-25 0 point
I used the wizardryarchives version... worked with no issues.
Wizardry V is similar to the first three versions but they finally did evolve the game (though, not much graphically).
Some spells were added/modified/changed and it was for the better. NPC interactions within the dungeon figured prominently and a layer of puzzles/quest items augment the traditional Wizardry experience.
While not hard to level your initial party, the game eventually became very challenging (not too bad on the mob side... except on level 7... puzzles and failed trap identification can be problematic).
Overall, I really liked this version compared to the initial trilogy.
gg 2023-05-13 0 point
crow and servo, that takes me back. Some quality nerd meta humour from the olden days
dfortae 2018-01-12 -1 point DOS version
I review Wizardry 5 here: http://www.youtube.com/watch?v=7-EGkF6Moz0
darx fatalis 2016-12-09 -5 points DOS version
the game maybe "graphically challenged" by today's standards but that is like saying an old man is weak, no, he is an old man, he was probably stronger than you in his youth and is stronger than you will be as an old man, now for the game subject. The time of the game's release it was given a very positive review and the graphics at the time(1988) were pretty good(though Dungeon Master already had close to VGA style graphics) the puzzles and introduction to colorized monsters were more than welcome for 1988. I remember wanting to get this game when I read about it in Questbusters magazin(Shay Addams) it appears old, but it does have an element of challenge. you need an imagination to like it. it begins in a pub(like classic fantasy always did in those days) you must choose your compainions to venture into a dungeon and rid it of evil. the attributes are much as Bane and Savant, and deciding your class, choice of weapons/armor is paramont, as is your race and skill. once you understand the nature of this, it is quite fun. no need for graphics, it is about character dev more than what story there is(though here in HotM it is a good one, better than just the usual solve DM riddle routine in the first 3) referenced under appendix "PC-88" meaning PC 1980's this is a MS-DOS only game, use Dos box!
Seannachie 2015-10-15 1 point
Love/Hate this game. Great story, minimalist graphics, but a challenging difficulty required a slow pace at times and inventory space quickly becomes a premium. (O for the swag bag from Wiz 6!). One of my all-time favorites.
Nobuyu 2015-08-31 1 point
I remember playing Wizard V: Heart of the Maelstrom on the Super Nintendo Entertainment System when I was a young pup. I was new to RPGs, at the time, easily being enrage by the multiple deaths and character RE-creating when I was playing it. Ahh, those were the days...
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DOS Version
Apple II Version
- Year: 1988
- Publisher: Sir-tech Software, Inc.
- Developer: Sir-tech Software, Inc.
Commodore 64 Version
- Year: 1988
- Publisher: Sir-tech Software, Inc.
- Developer: Sir-tech Software, Inc.
FM Towns Version
- Year: 1990
- Publisher: Sir-tech Software, Inc.
- Developer: Sir-tech Software, Inc.
PC-88 Version
- Year: 1990
- Publisher: ASCII Corporation
- Developer: Sir-tech Software, Inc.
PC-98 Version
- Year: 1990
- Publisher: ASCII Corporation
- Developer: Sir-tech Software, Inc.
TurboGrafx CD Version
- Year: 1992
- Publisher: Naxat Soft
- Developer: Sir-tech Software, Inc.
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